| --menu-item-path | string | - | Menu item path (e.g., "GameObject/Create Empty") | | --use-reflection-fallback | boolean | true | Use reflection fallback |
| --project-path | Target a specific Unity project (mutually exclusive with --port). Path resolution follows the same rules as cd — absolute paths are used as-is, relative paths are resolved from cwd. | | -p, --port | Specify Unity TCP port directly (mutually exclusive with --project-path). |
Execute Unity MenuItem via uloop CLI. Use when you need to: (1) Trigger menu commands programmatically, (2) Automate editor actions (save, build, refresh), (3) Run custom menu items defined in scripts. Source: hatayama/uloopmcp.
Open your terminal or command line tool (Terminal, iTerm, Windows Terminal, etc.) Copy and run this command: npx skills add https://github.com/hatayama/uloopmcp --skill uloop-execute-menu-item Once installed, the skill will be automatically configured in your AI coding environment and ready to use in Claude Code, Cursor, or OpenClaw