A focused skill for creating simple, performant Three.js web applications using modern ES module patterns.
Important: Read the appropriate reference file when working on specific topics.
| GLTF Models | gltf-loading-guide.md | Loading, caching, cloning 3D models, SkeletonUtils | | Reference Frames | reference-frame-contract.md | Calibration, anchoring, axis correctness, debugging | | Game Development | game-patterns.md | State machines, animation switching, parallax, object pooling |
Crea semplici app Web Three.js con configurazione della scena, illuminazione, geometrie, materiali, animazioni e rendering reattivo. Utilizzare per: "Crea una scena/app/vetrina threejs" o quando l'utente desidera contenuti Web 3D. Supporta moduli ES, moderne API Three.js r150+. Fonte: chongdashu/threejs-forest-census.