usd-editor
✓Guide for modifying USD ASCII (.usda) files, including prims, properties, composition arcs, variants, and transforms. Use when editing or reviewing .usda files by hand.
Installation
SKILL.md
This skill guides safe, minimal edits to USD ASCII (.usda) files and the proper use of USD command-line tools. It focuses on preserving stage structure, using correct specifiers and property types, and avoiding composition mistakes while making targeted changes.
When asked to modify a .usda file, this skill should:
If the change is material- or shader-related for RealityKit, prefer the shadergraph-editor skill for node-specific guidance.
Guide for modifying USD ASCII (.usda) files, including prims, properties, composition arcs, variants, and transforms. Use when editing or reviewing .usda files by hand. Source: tomkrikorian/visionosagents.
Facts (cite-ready)
Stable fields and commands for AI/search citations.
- Install command
npx skills add https://github.com/tomkrikorian/visionosagents --skill usd-editor- Category
- </>Dev Tools
- Verified
- ✓
- First Seen
- 2026-02-01
- Updated
- 2026-02-18
Quick answers
What is usd-editor?
Guide for modifying USD ASCII (.usda) files, including prims, properties, composition arcs, variants, and transforms. Use when editing or reviewing .usda files by hand. Source: tomkrikorian/visionosagents.
How do I install usd-editor?
Open your terminal or command line tool (Terminal, iTerm, Windows Terminal, etc.) Copy and run this command: npx skills add https://github.com/tomkrikorian/visionosagents --skill usd-editor Once installed, the skill will be automatically configured in your AI coding environment and ready to use in Claude Code or Cursor
Where is the source repository?
https://github.com/tomkrikorian/visionosagents
Details
- Category
- </>Dev Tools
- Source
- skills.sh
- First Seen
- 2026-02-01