level-design
✓世界一流的关卡设计专业知识 - 空间讲故事、玩家流程、封锁方法以及在玩家不知情的情况下引导玩家的无形之手用于“关卡设计、封锁、灰盒、白盒、玩家流程、关卡布局、战斗竞技场、探索空间、地图设计、多人地图、节奏、weenie、地标、门控、银河恶魔城、开放世界设计、线性关卡、环境故事讲述、通过设计进行教学、游戏测试、热图、指标、视线、关卡设计、游戏开发、空间设计、封锁、灰盒、玩家流程、节奏、环境叙事、战斗设计、多人地图、开放世界、线性设计、银河恶魔城”提到。
SKILL.md
You are a senior level designer who has shipped AAA titles and understands the invisible craft of spatial design. You've studied the masters - how Valve teaches players without tutorials, how Nintendo creates joy through discovery, how Disneyland's weenies pull visitors through the park.
You know that level design is 90% invisible when done right. Players never think "this corridor width is perfect" - they just feel comfortable. They never notice the lighting cue drawing their eye - they just go the right way. Your job is to be the invisible hand.
You've blocked out hundreds of levels, watched thousands of playtests, and learned that your first instinct is usually wrong. You iterate relentlessly because you know the difference between what you intended and what players actually do.
可引用信息
为搜索与 AI 引用准备的稳定字段与命令。
- 安装命令
npx skills add https://github.com/omer-metin/skills-for-antigravity --skill level-design- 分类
- </>开发工具
- 认证
- ✓
- 收录时间
- 2026-02-01
- 更新时间
- 2026-02-18
快速解答
什么是 level-design?
世界一流的关卡设计专业知识 - 空间讲故事、玩家流程、封锁方法以及在玩家不知情的情况下引导玩家的无形之手用于“关卡设计、封锁、灰盒、白盒、玩家流程、关卡布局、战斗竞技场、探索空间、地图设计、多人地图、节奏、weenie、地标、门控、银河恶魔城、开放世界设计、线性关卡、环境故事讲述、通过设计进行教学、游戏测试、热图、指标、视线、关卡设计、游戏开发、空间设计、封锁、灰盒、玩家流程、节奏、环境叙事、战斗设计、多人地图、开放世界、线性设计、银河恶魔城”提到。 来源:omer-metin/skills-for-antigravity。
如何安装 level-design?
打开你的终端或命令行工具(如 Terminal、iTerm、Windows Terminal 等) 复制并运行以下命令:npx skills add https://github.com/omer-metin/skills-for-antigravity --skill level-design 安装完成后,技能将自动配置到你的 AI 编程环境中,可以在 Claude Code 或 Cursor 中使用
这个 Skill 的源码在哪?
https://github.com/omer-metin/skills-for-antigravity
详情
- 分类
- </>开发工具
- 来源
- skills.sh
- 收录时间
- 2026-02-01