·godot-3d-materials
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godot-3d-materials

thedivergentai/gd-agentic-skills

Expert patterns for Godot 3D PBR materials using StandardMaterial3D including albedo, metallic/roughness workflows, normal maps, ORM texture packing, transparency modes, and shader conversion. Use when creating realistic 3D surfaces, PBR workflows, or material optimization. Trigger keywords: StandardMaterial3D, BaseMaterial3D, albedo_texture, metallic, metallic_texture, roughness, roughness_texture, normal_texture, normal_enabled, orm_texture, transparency, alpha_scissor, alpha_hash, cull_mode, ShaderMaterial, shader parameters.

10Installs·0Trend·@thedivergentai

Installation

$npx skills add https://github.com/thedivergentai/gd-agentic-skills --skill godot-3d-materials

SKILL.md

MANDATORY: Read the appropriate script before implementing the corresponding pattern.

materialfx.gd Runtime material property animation for damage effects, dissolve, and texture swapping. Use for dynamic material state changes.

pbrmaterialbuilder.gd Runtime PBR material creation with ORM textures and triplanar mapping.

Expert patterns for Godot 3D PBR materials using StandardMaterial3D including albedo, metallic/roughness workflows, normal maps, ORM texture packing, transparency modes, and shader conversion. Use when creating realistic 3D surfaces, PBR workflows, or material optimization. Trigger keywords: StandardMaterial3D, BaseMaterial3D, albedo_texture, metallic, metallic_texture, roughness, roughness_texture, normal_texture, normal_enabled, orm_texture, transparency, alpha_scissor, alpha_hash, cull_mode, ShaderMaterial, shader parameters. Source: thedivergentai/gd-agentic-skills.

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Facts (cite-ready)

Stable fields and commands for AI/search citations.

Install command
npx skills add https://github.com/thedivergentai/gd-agentic-skills --skill godot-3d-materials
Category
</>Dev Tools
Verified
First Seen
2026-02-17
Updated
2026-02-18

Quick answers

What is godot-3d-materials?

Expert patterns for Godot 3D PBR materials using StandardMaterial3D including albedo, metallic/roughness workflows, normal maps, ORM texture packing, transparency modes, and shader conversion. Use when creating realistic 3D surfaces, PBR workflows, or material optimization. Trigger keywords: StandardMaterial3D, BaseMaterial3D, albedo_texture, metallic, metallic_texture, roughness, roughness_texture, normal_texture, normal_enabled, orm_texture, transparency, alpha_scissor, alpha_hash, cull_mode, ShaderMaterial, shader parameters. Source: thedivergentai/gd-agentic-skills.

How do I install godot-3d-materials?

Open your terminal or command line tool (Terminal, iTerm, Windows Terminal, etc.) Copy and run this command: npx skills add https://github.com/thedivergentai/gd-agentic-skills --skill godot-3d-materials Once installed, the skill will be automatically configured in your AI coding environment and ready to use in Claude Code or Cursor

Where is the source repository?

https://github.com/thedivergentai/gd-agentic-skills