Expert guidelines for building 2D games with Flutter and the Flame engine.
| HasCollisionDetection | Enables collision system | | HasKeyboardHandlerComponents | Allows keyboard input handling | | HasGameReference | Provides access to game instance |
Comprehensive guide for building 2D games with Flutter and Flame Engine. Covers game architecture, sprites, animations, collision detection, input handling (keyboard/joystick/gamepad), camera systems, Tiled maps, audio, particles, and UI overlays. Use when creating or refactoring Flutter games. Source: mauriciog87/flutter-agent-skill.
Open your terminal or command line tool (Terminal, iTerm, Windows Terminal, etc.) Copy and run this command: npx skills add https://github.com/mauriciog87/flutter-agent-skill --skill flutter-flame-games Once installed, the skill will be automatically configured in your AI coding environment and ready to use in Claude Code, Cursor, or OpenClaw