Liquid Glass is Apple's next-generation material design system introduced at WWDC 2025. It represents a significant evolution from previous materials (Aqua, iOS 7 blurs, Dynamic Island) by creating a new digital meta-material that:
Core Philosophy: Liquid Glass complements the evolution of rounded, immersive screens with rounded, floating forms that feel natural to touch interaction while letting content shine through.
Liquid Glass defines itself through lensing — warping and bending light to communicate presence, motion, and form. Elements materialize in/out by modulating light bending (not fading). Controls feel ultra-lightweight yet visually distinguishable.
Úselo al implementar efectos de Liquid Glass, revisar la interfaz de usuario para la adopción de Liquid Glass, depurar artefactos visuales, optimizar el rendimiento o solicitar una revisión de expertos de la implementación de Liquid Glass: proporciona principios de diseño completos, patrones API y orientación para la resolución de problemas de la WWDC 2025. Incluye manejo de presión de revisión de diseño y marcos de retroceso profesionales Fuente: megastep/codex-skills.