·pixel art animator
</>

pixel art animator

willibrandon/pixel-plugin

Create and manage sprite animations with multiple frames, animation tags, frame durations, and linked cels. Use when the user wants to animate a sprite, add animation, create movement, make it move, mentions "animation", "animated", "frames", "keyframes", "frame rate", "FPS", "timing", "duration", "walk cycle", "run cycle", "idle animation", "attack animation", "jump", "movement", "motion", or describes actions like "walking", "running", "jumping", "attacking", "breathing", "bobbing", "bouncing". Trigger on animation tags, loops, playback, sequences, "add frames", "duplicate frame", "frame timing", "ping-pong", "loop", "sequence". Also for linked cels, static backgrounds, and frame optimization.

11Installs·0Trend·@willibrandon

Installation

$npx skills add https://github.com/willibrandon/pixel-plugin --skill pixel art animator

SKILL.md

This Skill handles all animation-related tasks for sprites, including frame management, timing, animation tags (sequences), and linked cels for efficient animation.

Trigger Keywords: animate, animation, frames, walk cycle, run, idle, attack, loop, movement, motion

Frame: A single image in an animation sequence. Sprites start with 1 frame.

Create and manage sprite animations with multiple frames, animation tags, frame durations, and linked cels. Use when the user wants to animate a sprite, add animation, create movement, make it move, mentions "animation", "animated", "frames", "keyframes", "frame rate", "FPS", "timing", "duration", "walk cycle", "run cycle", "idle animation", "attack animation", "jump", "movement", "motion", or describes actions like "walking", "running", "jumping", "attacking", "breathing", "bobbing", "bouncing". Trigger on animation tags, loops, playback, sequences, "add frames", "duplicate frame", "frame timing", "ping-pong", "loop", "sequence". Also for linked cels, static backgrounds, and frame optimization. Source: willibrandon/pixel-plugin.

View raw

Facts (cite-ready)

Stable fields and commands for AI/search citations.

Install command
npx skills add https://github.com/willibrandon/pixel-plugin --skill pixel art animator
Category
</>Dev Tools
Verified
First Seen
2026-02-01
Updated
2026-02-18

Quick answers

What is pixel art animator?

Create and manage sprite animations with multiple frames, animation tags, frame durations, and linked cels. Use when the user wants to animate a sprite, add animation, create movement, make it move, mentions "animation", "animated", "frames", "keyframes", "frame rate", "FPS", "timing", "duration", "walk cycle", "run cycle", "idle animation", "attack animation", "jump", "movement", "motion", or describes actions like "walking", "running", "jumping", "attacking", "breathing", "bobbing", "bouncing". Trigger on animation tags, loops, playback, sequences, "add frames", "duplicate frame", "frame timing", "ping-pong", "loop", "sequence". Also for linked cels, static backgrounds, and frame optimization. Source: willibrandon/pixel-plugin.

How do I install pixel art animator?

Open your terminal or command line tool (Terminal, iTerm, Windows Terminal, etc.) Copy and run this command: npx skills add https://github.com/willibrandon/pixel-plugin --skill pixel art animator Once installed, the skill will be automatically configured in your AI coding environment and ready to use in Claude Code or Cursor

Where is the source repository?

https://github.com/willibrandon/pixel-plugin

Details

Category
</>Dev Tools
Source
skills.sh
First Seen
2026-02-01