·godot-genre-stealth
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godot-genre-stealth

thedivergentai/gd-agentic-skills

Expert blueprint for stealth games (Splinter Cell, Hitman, Dishonored, Thief) covering AI detection systems, vision cones, sound propagation, alert states, light/shadow mechanics, and systemic design. Use when building stealth-action, tactical infiltration, or immersive sim games requiring enemy awareness systems. Keywords vision cone, detection, alert state, sound propagation, light level, systemic AI, gradual detection.

7Installs·0Trend·@thedivergentai

Installation

$npx skills add https://github.com/thedivergentai/gd-agentic-skills --skill godot-genre-stealth

SKILL.md

Player choice, systemic AI, and clear communication define stealth games.

stealthaicontroller.gd Expert AI controller with graduated detection, sound response, and alert state management.

-NEVER make combat as viable as stealth — If guns are easier than sneaking, players ignore stealth. Combat should be risky (outnumbered, limited ammo, loud alerts).

Expert blueprint for stealth games (Splinter Cell, Hitman, Dishonored, Thief) covering AI detection systems, vision cones, sound propagation, alert states, light/shadow mechanics, and systemic design. Use when building stealth-action, tactical infiltration, or immersive sim games requiring enemy awareness systems. Keywords vision cone, detection, alert state, sound propagation, light level, systemic AI, gradual detection. Source: thedivergentai/gd-agentic-skills.

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Facts (cite-ready)

Stable fields and commands for AI/search citations.

Install command
npx skills add https://github.com/thedivergentai/gd-agentic-skills --skill godot-genre-stealth
Category
</>Dev Tools
Verified
First Seen
2026-02-17
Updated
2026-02-18

Quick answers

What is godot-genre-stealth?

Expert blueprint for stealth games (Splinter Cell, Hitman, Dishonored, Thief) covering AI detection systems, vision cones, sound propagation, alert states, light/shadow mechanics, and systemic design. Use when building stealth-action, tactical infiltration, or immersive sim games requiring enemy awareness systems. Keywords vision cone, detection, alert state, sound propagation, light level, systemic AI, gradual detection. Source: thedivergentai/gd-agentic-skills.

How do I install godot-genre-stealth?

Open your terminal or command line tool (Terminal, iTerm, Windows Terminal, etc.) Copy and run this command: npx skills add https://github.com/thedivergentai/gd-agentic-skills --skill godot-genre-stealth Once installed, the skill will be automatically configured in your AI coding environment and ready to use in Claude Code or Cursor

Where is the source repository?

https://github.com/thedivergentai/gd-agentic-skills