·godot-genre-roguelike
</>

godot-genre-roguelike

thedivergentai/gd-agentic-skills

Expert blueprint for roguelikes including procedural generation (Walker method, BSP rooms), permadeath with meta-progression (unlock persistence), run state vs meta state separation, seeded RNG (shareable runs), loot/relic systems (hook-based modifiers), and difficulty scaling (floor-based progression). Use for dungeon crawlers, action roguelikes, or roguelites. Trigger keywords: roguelike, procedural_generation, permadeath, meta_progression, seeded_RNG, relic_system, run_state.

11Installs·2Trend·@thedivergentai

Installation

$npx skills add https://github.com/thedivergentai/gd-agentic-skills --skill godot-genre-roguelike

SKILL.md

Expert blueprint for roguelikes balancing challenge, progression, and replayability.

MANDATORY: Read the appropriate script before implementing the corresponding pattern.

metaprogressionmanager.gd Cross-run persistence for currency and upgrades. JSON save/load with upgrade purchase/level tracking. Encrypt for production builds.

Expert blueprint for roguelikes including procedural generation (Walker method, BSP rooms), permadeath with meta-progression (unlock persistence), run state vs meta state separation, seeded RNG (shareable runs), loot/relic systems (hook-based modifiers), and difficulty scaling (floor-based progression). Use for dungeon crawlers, action roguelikes, or roguelites. Trigger keywords: roguelike, procedural_generation, permadeath, meta_progression, seeded_RNG, relic_system, run_state. Source: thedivergentai/gd-agentic-skills.

View raw

Facts (cite-ready)

Stable fields and commands for AI/search citations.

Install command
npx skills add https://github.com/thedivergentai/gd-agentic-skills --skill godot-genre-roguelike
Category
</>Dev Tools
Verified
First Seen
2026-02-17
Updated
2026-02-18

Quick answers

What is godot-genre-roguelike?

Expert blueprint for roguelikes including procedural generation (Walker method, BSP rooms), permadeath with meta-progression (unlock persistence), run state vs meta state separation, seeded RNG (shareable runs), loot/relic systems (hook-based modifiers), and difficulty scaling (floor-based progression). Use for dungeon crawlers, action roguelikes, or roguelites. Trigger keywords: roguelike, procedural_generation, permadeath, meta_progression, seeded_RNG, relic_system, run_state. Source: thedivergentai/gd-agentic-skills.

How do I install godot-genre-roguelike?

Open your terminal or command line tool (Terminal, iTerm, Windows Terminal, etc.) Copy and run this command: npx skills add https://github.com/thedivergentai/gd-agentic-skills --skill godot-genre-roguelike Once installed, the skill will be automatically configured in your AI coding environment and ready to use in Claude Code or Cursor

Where is the source repository?

https://github.com/thedivergentai/gd-agentic-skills