godot-genre-horror
Expert blueprint for horror games including tension pacing (sawtooth wave: buildup/peak/relief), Director system (macro AI controlling pacing), sensory AI (vision/sound detection), sanity/stress systems (camera shake, audio distortion), lighting atmosphere (volumetric fog, dynamic shadows), and "dual brain" AI (cheating director + honest senses). Use for psychological horror, survival horror, or atmospheric games. Trigger keywords: horror_game, tension_pacing, director_system, sensory_perception, sanity_system, volumetric_fog, AI_reaction_time.
Installation
SKILL.md
Expert blueprint for horror games balancing tension, atmosphere, and player agency.
MANDATORY: Read the appropriate script before implementing the corresponding pattern.
predatorstalkingai.gd AI that stalks player while avoiding line-of-sight. Checks player view cone via dot product, retreats perpendicular when detected, maintains stalking distance.
Expert blueprint for horror games including tension pacing (sawtooth wave: buildup/peak/relief), Director system (macro AI controlling pacing), sensory AI (vision/sound detection), sanity/stress systems (camera shake, audio distortion), lighting atmosphere (volumetric fog, dynamic shadows), and "dual brain" AI (cheating director + honest senses). Use for psychological horror, survival horror, or atmospheric games. Trigger keywords: horror_game, tension_pacing, director_system, sensory_perception, sanity_system, volumetric_fog, AI_reaction_time. Source: thedivergentai/gd-agentic-skills.
Facts (cite-ready)
Stable fields and commands for AI/search citations.
- Install command
npx skills add https://github.com/thedivergentai/gd-agentic-skills --skill godot-genre-horror- Category
- *Creative Media
- Verified
- —
- First Seen
- 2026-02-17
- Updated
- 2026-02-18
Quick answers
What is godot-genre-horror?
Expert blueprint for horror games including tension pacing (sawtooth wave: buildup/peak/relief), Director system (macro AI controlling pacing), sensory AI (vision/sound detection), sanity/stress systems (camera shake, audio distortion), lighting atmosphere (volumetric fog, dynamic shadows), and "dual brain" AI (cheating director + honest senses). Use for psychological horror, survival horror, or atmospheric games. Trigger keywords: horror_game, tension_pacing, director_system, sensory_perception, sanity_system, volumetric_fog, AI_reaction_time. Source: thedivergentai/gd-agentic-skills.
How do I install godot-genre-horror?
Open your terminal or command line tool (Terminal, iTerm, Windows Terminal, etc.) Copy and run this command: npx skills add https://github.com/thedivergentai/gd-agentic-skills --skill godot-genre-horror Once installed, the skill will be automatically configured in your AI coding environment and ready to use in Claude Code or Cursor
Where is the source repository?
https://github.com/thedivergentai/gd-agentic-skills
Details
- Category
- *Creative Media
- Source
- user
- First Seen
- 2026-02-17