What is add-assets?
Replace geometric shapes with pixel art sprites — recognizable characters, enemies, and items with optional animation Source: opusgamelabs/game-creator.
Replace geometric shapes with pixel art sprites — recognizable characters, enemies, and items with optional animation
Quickly install add-assets AI skill to your development environment via command line
Source: opusgamelabs/game-creator.
Replace basic geometric shapes (circles, rectangles) with pixel art sprites for all game entities. Every character, enemy, item, and projectile gets a recognizable visual identity — all generated as code, no external image files needed.
Analyze the game at $ARGUMENTS (or the current directory if no path given).
First, load the game-assets skill to get the full pixel art system, archetypes, and integration patterns.
Replace geometric shapes with pixel art sprites — recognizable characters, enemies, and items with optional animation Source: opusgamelabs/game-creator.
Stable fields and commands for AI/search citations.
npx skills add https://github.com/opusgamelabs/game-creator --skill add-assetsReplace geometric shapes with pixel art sprites — recognizable characters, enemies, and items with optional animation Source: opusgamelabs/game-creator.
Open your terminal or command line tool (Terminal, iTerm, Windows Terminal, etc.) Copy and run this command: npx skills add https://github.com/opusgamelabs/game-creator --skill add-assets Once installed, the skill will be automatically configured in your AI coding environment and ready to use in Claude Code, Cursor, or OpenClaw
https://github.com/opusgamelabs/game-creator