Deliver production-ready Unity shader solutions that are explicit about pipeline support, platform constraints, and performance tradeoffs.
Hand-write, debug, convert, and optimize Unity ShaderLab/HLSL shaders across URP, HDRP, and Built-in Render Pipeline with cross-platform targets (mobile, PC, console, WebGL). Use for shader authoring, pipeline migration, BRDF or lighting work, shader performance tuning, Custom Renderer Feature or Custom Pass integration, and shader artifact troubleshooting. Source: cortexa233/game-dev-toolkit-skills.
Open your terminal or command line tool (Terminal, iTerm, Windows Terminal, etc.) Copy and run this command: npx skills add https://github.com/cortexa233/game-dev-toolkit-skills --skill unity-shader Once installed, the skill will be automatically configured in your AI coding environment and ready to use in Claude Code, Cursor, or OpenClaw
Security certified for safe and reliable code One-click installation with simplified configuration Compatible with Claude Code, Cursor, OpenClaw, and more