·godot-platform-vr
</>

godot-platform-vr

thedivergentai/gd-agentic-skills

Expert blueprint for VR platforms (Meta Quest, PSVR, SteamVR, Pico) covering XR toolkit (OpenXR), comfort settings (vignetting, snap turning, teleport), motion controls, hand tracking, and 90+ FPS requirements. Use when targeting VR headsets or implementing immersive 3D experiences. Keywords VR, XR, OpenXR, Meta Quest, motion sickness, comfort, locomotion, XRController3D, foveated rendering.

7Installs·0Trend·@thedivergentai

Installation

$npx skills add https://github.com/thedivergentai/gd-agentic-skills --skill godot-platform-vr

SKILL.md

90+ FPS, comfort-first design, and motion control accuracy define VR development.

vrphysicshand.gd Expert physics-based hand controller with grab detection and velocity throwing.

Expert blueprint for VR platforms (Meta Quest, PSVR, SteamVR, Pico) covering XR toolkit (OpenXR), comfort settings (vignetting, snap turning, teleport), motion controls, hand tracking, and 90+ FPS requirements. Use when targeting VR headsets or implementing immersive 3D experiences. Keywords VR, XR, OpenXR, Meta Quest, motion sickness, comfort, locomotion, XRController3D, foveated rendering. Source: thedivergentai/gd-agentic-skills.

Open your terminal or command line tool (Terminal, iTerm, Windows Terminal, etc.) Copy and run this command: npx skills add https://github.com/thedivergentai/gd-agentic-skills --skill godot-platform-vr Once installed, the skill will be automatically configured in your AI coding environment and ready to use in Claude Code or Cursor

View raw

Facts (cite-ready)

Stable fields and commands for AI/search citations.

Install command
npx skills add https://github.com/thedivergentai/gd-agentic-skills --skill godot-platform-vr
Category
</>Dev Tools
Verified
First Seen
2026-02-17
Updated
2026-02-18

Quick answers

What is godot-platform-vr?

Expert blueprint for VR platforms (Meta Quest, PSVR, SteamVR, Pico) covering XR toolkit (OpenXR), comfort settings (vignetting, snap turning, teleport), motion controls, hand tracking, and 90+ FPS requirements. Use when targeting VR headsets or implementing immersive 3D experiences. Keywords VR, XR, OpenXR, Meta Quest, motion sickness, comfort, locomotion, XRController3D, foveated rendering. Source: thedivergentai/gd-agentic-skills.

How do I install godot-platform-vr?

Open your terminal or command line tool (Terminal, iTerm, Windows Terminal, etc.) Copy and run this command: npx skills add https://github.com/thedivergentai/gd-agentic-skills --skill godot-platform-vr Once installed, the skill will be automatically configured in your AI coding environment and ready to use in Claude Code or Cursor

Where is the source repository?

https://github.com/thedivergentai/gd-agentic-skills