reward
✓Motto: Rewards should feel earned and fitting.
Installation
SKILL.md
Dynamic achievement rewards — the treasure matches the quest. "Rewards should feel earned and fitting."
| Items | Weapons, tools, treasures | Combat, exploration | | Gold | Currency, valuables | Commerce, quests | | Buffs | Temporary powers | Heroic moments | | Titles | LIGHT-BEARER, DRAGON-SLAYER | Major achievements | | Abilities | New skills, techniques | Learning, training | | Access | Keys, permissions, trust | Social achievements |
| Knowledge | Secrets, lore, maps | Investigation | | Heirlooms | Items with history | Generational play |
Motto: Rewards should feel earned and fitting. Source: simhacker/moollm.
Facts (cite-ready)
Stable fields and commands for AI/search citations.
- Install command
npx skills add https://github.com/simhacker/moollm --skill reward- Source
- simhacker/moollm
- Category
- </>Dev Tools
- Verified
- ✓
- First Seen
- 2026-02-01
- Updated
- 2026-02-18
Quick answers
What is reward?
Motto: Rewards should feel earned and fitting. Source: simhacker/moollm.
How do I install reward?
Open your terminal or command line tool (Terminal, iTerm, Windows Terminal, etc.) Copy and run this command: npx skills add https://github.com/simhacker/moollm --skill reward Once installed, the skill will be automatically configured in your AI coding environment and ready to use in Claude Code or Cursor
Where is the source repository?
https://github.com/simhacker/moollm
Details
- Category
- </>Dev Tools
- Source
- skills.sh
- First Seen
- 2026-02-01