Build a playable game prototype as fast as possible. This is /make-game without the polish — just scaffold + implement the core loop. Get something on screen, then incrementally add layers with /add-assets, /design-game, /add-audio, /game-deploy, and /monetize-game.
Tweet URL: If arguments contain a tweet URL (x.com//status/, twitter.com//status/, fxtwitter.com//status/):
Meshy API Key (3D only): If 3D, check for MESHYAPIKEY. If missing, ask the user (link to https://app.meshy.ai). Store for model generation.
Rapidly scaffold and implement a playable game — no assets, design, audio, deploy, or monetize. Get something on screen fast. Use when the user says "quick game", "fast prototype", "just get something playable", or wants a game without the full pipeline. For the complete pipeline, use make-game instead. Do NOT use for production games (use make-game for the full pipeline). Source: opusgamelabs/game-creator.