·procedural-starfield
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procedural-starfield

Generate stunning procedural night skies, starfields, nebulae, and celestial phenomena in Three.js using WebGPU compute with WebGL2 fallback. Covers scientifically-grounded starfields with spectral color temperature, magnitude-based brightness, and twinkling; volumetric nebulae with emission/absorption/reflection types; the Milky Way band; constellations with optional line overlays; planets and moons with phase lighting; shooting stars and meteor showers; aurora integration; eclipses (solar and lunar); comets with ion/dust tails; galaxies as deep-sky backdrop objects; and a full sky dome controller with time-of-night progression, moon phases, and horizon glow. Triggers: "procedural starfield", "night sky", "star rendering", "nebula", "deep space", "milky way", "constellation", "shooting star", "meteor shower", "celestial", "space background", "starbox", "skybox stars", "galaxy background", "moon phases", "comet", "eclipse", "space scene", "star shader".

5Installs·0Trend·@ck42bb

Installation

$npx skills add https://github.com/ck42bb/procedural-stars-threejs --skill procedural-starfield

How to Install procedural-starfield

Quickly install procedural-starfield AI skill to your development environment via command line

  1. Open Terminal: Open your terminal or command line tool (Terminal, iTerm, Windows Terminal, etc.)
  2. Run Installation Command: Copy and run this command: npx skills add https://github.com/ck42bb/procedural-stars-threejs --skill procedural-starfield
  3. Verify Installation: Once installed, the skill will be automatically configured in your AI coding environment and ready to use in Claude Code, Cursor, or OpenClaw

Source: ck42bb/procedural-stars-threejs.

SKILL.md

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Generate breathtaking night skies in Three.js — from photorealistic starfields to dreamy nebulae to dramatic celestial events.

Gradient hemisphere that transitions from deep zenith to warm horizon glow, with optional light pollution and twilight blending.

The heart of the night sky. Each star is a Points particle with scientifically- grounded color (spectral class → blackbody temperature), magnitude-based size/brightness, and animated twinkle.

Generate stunning procedural night skies, starfields, nebulae, and celestial phenomena in Three.js using WebGPU compute with WebGL2 fallback. Covers scientifically-grounded starfields with spectral color temperature, magnitude-based brightness, and twinkling; volumetric nebulae with emission/absorption/reflection types; the Milky Way band; constellations with optional line overlays; planets and moons with phase lighting; shooting stars and meteor showers; aurora integration; eclipses (solar and lunar); comets with ion/dust tails; galaxies as deep-sky backdrop objects; and a full sky dome controller with time-of-night progression, moon phases, and horizon glow. Triggers: "procedural starfield", "night sky", "star rendering", "nebula", "deep space", "milky way", "constellation", "shooting star", "meteor shower", "celestial", "space background", "starbox", "skybox stars", "galaxy background", "moon phases", "comet", "eclipse", "space scene", "star shader". Source: ck42bb/procedural-stars-threejs.

Facts (cite-ready)

Stable fields and commands for AI/search citations.

Install command
npx skills add https://github.com/ck42bb/procedural-stars-threejs --skill procedural-starfield
Category
</>Dev Tools
Verified
First Seen
2026-02-25
Updated
2026-03-11

Browse more skills from ck42bb/procedural-stars-threejs

Quick answers

What is procedural-starfield?

Generate stunning procedural night skies, starfields, nebulae, and celestial phenomena in Three.js using WebGPU compute with WebGL2 fallback. Covers scientifically-grounded starfields with spectral color temperature, magnitude-based brightness, and twinkling; volumetric nebulae with emission/absorption/reflection types; the Milky Way band; constellations with optional line overlays; planets and moons with phase lighting; shooting stars and meteor showers; aurora integration; eclipses (solar and lunar); comets with ion/dust tails; galaxies as deep-sky backdrop objects; and a full sky dome controller with time-of-night progression, moon phases, and horizon glow. Triggers: "procedural starfield", "night sky", "star rendering", "nebula", "deep space", "milky way", "constellation", "shooting star", "meteor shower", "celestial", "space background", "starbox", "skybox stars", "galaxy background", "moon phases", "comet", "eclipse", "space scene", "star shader". Source: ck42bb/procedural-stars-threejs.

How do I install procedural-starfield?

Open your terminal or command line tool (Terminal, iTerm, Windows Terminal, etc.) Copy and run this command: npx skills add https://github.com/ck42bb/procedural-stars-threejs --skill procedural-starfield Once installed, the skill will be automatically configured in your AI coding environment and ready to use in Claude Code, Cursor, or OpenClaw

Where is the source repository?

https://github.com/ck42bb/procedural-stars-threejs

Details

Category
</>Dev Tools
Source
skills.sh
First Seen
2026-02-25

Related Skills

None