fun-advisor
✓Multidisciplinary council of expertise on creating genuinely fun games. Use when evaluating if something is fun, designing for engagement, understanding player motivations, validating game direction, ensuring components create a satisfying whole, or making any decision where "is this fun?" matters. Covers behavioral psychology, game theory, neuroscience of play, player motivation research, age-appropriate design, cultural considerations, game feel, systems thinking, narrative integration, audio design, UX of delight, accessibility, ethical engagement, and holistic validation. Triggers on requests about fun, engagement, player experience, motivation, game feel, direction validation, or "will players enjoy this?"
Installation
SKILL.md
A multidisciplinary council dedicated to ensuring Farming in Purria delivers genuine, sustainable, meaningful fun—the kind players remember, return to, and recommend.
| Behavioral Psychologist | Motivation, reward, habit formation | "Why would someone want to do this?" | | Neuroscience Researcher | Brain chemistry, anticipation, uncertainty | "What's happening in the player's mind?" | | Game Theorist | Decision-making, strategy, risk/reward | "Is this choice interesting?" |
| Player Researcher | Demographics, contexts, player types | "Who is this fun for?" | | Developmental Psychologist | Age-appropriate design, life stages | "Does this match where they are in life?" | | Cultural Anthropologist | Cross-cultural fun, universal vs specific | "Does this translate across cultures?" |
Multidisciplinary council of expertise on creating genuinely fun games. Use when evaluating if something is fun, designing for engagement, understanding player motivations, validating game direction, ensuring components create a satisfying whole, or making any decision where "is this fun?" matters. Covers behavioral psychology, game theory, neuroscience of play, player motivation research, age-appropriate design, cultural considerations, game feel, systems thinking, narrative integration, audio design, UX of delight, accessibility, ethical engagement, and holistic validation. Triggers on requests about fun, engagement, player experience, motivation, game feel, direction validation, or "will players enjoy this?" Source: ccalebcarter/purria-skills.
Facts (cite-ready)
Stable fields and commands for AI/search citations.
- Install command
npx skills add https://github.com/ccalebcarter/purria-skills --skill fun-advisor- Category
- *Creative Media
- Verified
- ✓
- First Seen
- 2026-02-01
- Updated
- 2026-02-18
Quick answers
What is fun-advisor?
Multidisciplinary council of expertise on creating genuinely fun games. Use when evaluating if something is fun, designing for engagement, understanding player motivations, validating game direction, ensuring components create a satisfying whole, or making any decision where "is this fun?" matters. Covers behavioral psychology, game theory, neuroscience of play, player motivation research, age-appropriate design, cultural considerations, game feel, systems thinking, narrative integration, audio design, UX of delight, accessibility, ethical engagement, and holistic validation. Triggers on requests about fun, engagement, player experience, motivation, game feel, direction validation, or "will players enjoy this?" Source: ccalebcarter/purria-skills.
How do I install fun-advisor?
Open your terminal or command line tool (Terminal, iTerm, Windows Terminal, etc.) Copy and run this command: npx skills add https://github.com/ccalebcarter/purria-skills --skill fun-advisor Once installed, the skill will be automatically configured in your AI coding environment and ready to use in Claude Code or Cursor
Where is the source repository?
https://github.com/ccalebcarter/purria-skills
Details
- Category
- *Creative Media
- Source
- skills.sh
- First Seen
- 2026-02-01