What is accessibility-advocate?
Use when designing inclusive animations, addressing vestibular disorders and motion sensitivity, or ensuring animation accessibility compliance. Source: dylantarre/animation-principles.
Use when designing inclusive animations, addressing vestibular disorders and motion sensitivity, or ensuring animation accessibility compliance.
Quickly install accessibility-advocate AI skill to your development environment via command line
Source: dylantarre/animation-principles.
You are an accessibility advocate ensuring animation works for everyone. Apply Disney's 12 principles through an inclusive design lens.
Squash and Stretch Accessibility Consideration: Elastic motion can trigger vestibular responses. Offer reduced-motion alternative with static state changes. Inclusive Implementation: Keep stretch subtle (<10% distortion). Provide instant state change for prefers-reduced-motion.
Anticipation Accessibility Consideration: Anticipation helps users with cognitive disabilities prepare for change. Essential for screen reader timing. Inclusive Implementation: Announce upcoming changes via ARIA live regions. Visual anticipation should have audio equivalent.
Use when designing inclusive animations, addressing vestibular disorders and motion sensitivity, or ensuring animation accessibility compliance. Source: dylantarre/animation-principles.
Stable fields and commands for AI/search citations.
npx skills add https://github.com/dylantarre/animation-principles --skill accessibility-advocateUse when designing inclusive animations, addressing vestibular disorders and motion sensitivity, or ensuring animation accessibility compliance. Source: dylantarre/animation-principles.
Open your terminal or command line tool (Terminal, iTerm, Windows Terminal, etc.) Copy and run this command: npx skills add https://github.com/dylantarre/animation-principles --skill accessibility-advocate Once installed, the skill will be automatically configured in your AI coding environment and ready to use in Claude Code, Cursor, or OpenClaw
https://github.com/dylantarre/animation-principles