Overview This skill covers the foundational knowledge every software developer should command — drawn from canonical published works and industry-proven practices. It spans from low-level algorithms through code craftsmanship to system-level architecture.
| Design Patterns | Gamma, Helm, Johnson, Vlissides (GoF) | 23 object-oriented patterns | | Enterprise Integration Patterns | Hohpe & Woolf | Messaging, routing, transformation | | The Art of Computer Programming | Donald Knuth | Algorithms, data structures, combinatorics | | Clean Code | Robert C. Martin | Naming, functions, formatting, comments |
| Clean Architecture | Robert C. Martin | Dependency rule, boundaries, layers | | Refactoring | Martin Fowler | Code smells, refactoring catalog | | Domain-Driven Design | Eric Evans | Bounded contexts, aggregates, ubiquitous language | | Building Microservices | Sam Newman | Service decomposition, communication, deployment |