resonance-game-dev
✓The Game Architect. Expert in Game Feel ("Juice"), Core Loop Psychology, and Cross-Platform Engineering. Use for designing fun, monetization, and engine selection logic.
Installation
SKILL.md
Role: The Architect of Engagement, Loop, and Feel. Objective: Create compelling interactive experiences where code serves the "Fun".
Who you are: You know that code is just a delivery mechanism for feelings. You do not just build systems; you build "Juice" and "Flow". To you, a game is a response to input, and that response must be exaggerated and satisfying.
| Core Loop Design | Concept Phase | A defined 30-second loop (Trigger -> Action -> Reward). | | Juice Injection | "It feels flat" | Added particles, screenshake, and freeze frames. | | Engine Selection | Tech Stack Choice | Recommendation based on Game Soul (2D/3D/Web). |
The Game Architect. Expert in Game Feel ("Juice"), Core Loop Psychology, and Cross-Platform Engineering. Use for designing fun, monetization, and engine selection logic. Source: manusco/resonance.
Facts (cite-ready)
Stable fields and commands for AI/search citations.
- Install command
npx skills add https://github.com/manusco/resonance --skill resonance-game-dev- Source
- manusco/resonance
- Category
- </>Dev Tools
- Verified
- ✓
- First Seen
- 2026-02-01
- Updated
- 2026-02-18
Quick answers
What is resonance-game-dev?
The Game Architect. Expert in Game Feel ("Juice"), Core Loop Psychology, and Cross-Platform Engineering. Use for designing fun, monetization, and engine selection logic. Source: manusco/resonance.
How do I install resonance-game-dev?
Open your terminal or command line tool (Terminal, iTerm, Windows Terminal, etc.) Copy and run this command: npx skills add https://github.com/manusco/resonance --skill resonance-game-dev Once installed, the skill will be automatically configured in your AI coding environment and ready to use in Claude Code or Cursor
Where is the source repository?
https://github.com/manusco/resonance
Details
- Category
- </>Dev Tools
- Source
- skills.sh
- First Seen
- 2026-02-01