What is follow-through-overlapping?
Use when animating multi-part objects, character appendages, fabric, hair, or any motion requiring realistic drag, momentum, and settling behavior. Source: dylantarre/animation-principles.
Use when animating multi-part objects, character appendages, fabric, hair, or any motion requiring realistic drag, momentum, and settling behavior.
Quickly install follow-through-overlapping AI skill to your development environment via command line
Source: dylantarre/animation-principles.
Nothing stops all at once. When a character halts, their hair keeps moving. When a car brakes, passengers lurch forward. Follow through and overlapping action capture how different parts of a system respond to forces at different rates—the principle that makes animation feel physically grounded.
Follow Through: When the main body stops, appendages continue moving due to momentum, then settle. The termination behavior of motion.
Overlapping Action: Different parts move at different rates throughout motion, not just at stops. Hair doesn't start moving when the head starts—it drags behind, then catches up. The continuous offset of timing.
Use when animating multi-part objects, character appendages, fabric, hair, or any motion requiring realistic drag, momentum, and settling behavior. Source: dylantarre/animation-principles.
Stable fields and commands for AI/search citations.
npx skills add https://github.com/dylantarre/animation-principles --skill follow-through-overlappingUse when animating multi-part objects, character appendages, fabric, hair, or any motion requiring realistic drag, momentum, and settling behavior. Source: dylantarre/animation-principles.
Open your terminal or command line tool (Terminal, iTerm, Windows Terminal, etc.) Copy and run this command: npx skills add https://github.com/dylantarre/animation-principles --skill follow-through-overlapping Once installed, the skill will be automatically configured in your AI coding environment and ready to use in Claude Code, Cursor, or OpenClaw
https://github.com/dylantarre/animation-principles