scene-headings
✓This skill provides Fountain scene heading formatting rules and conventions. Covers INT/EXT prefixes, location naming, time of day indicators, continuous scenes, and establishing shots. Use when: creating new scenes, formatting scene headings, managing location consistency, or organizing scene structure in Fountain format.
Installation
SKILL.md
| INT. | Interior | Indoor scenes | | EXT. | Exterior | Outdoor scenes | | INT./EXT. | Both | Moving between (car scenes) | | INT/EXT | Both | Alternate format | | I/E | Both | Abbreviated format | | EST. | Establishing | Establishing shots |
| DAY | Standard daylight | | NIGHT | Standard nighttime | | MORNING | Early day, specific | | AFTERNOON | Mid-day, specific | | EVENING | Late day before dark | | DAWN | Sunrise | | DUSK | Sunset | | CONTINUOUS | No time break from previous | | LATER | Same location, time passed | | MOMENTS LATER | Brief time passage | | SAME | Same time as previous scene |
Forcing Non-Standard Headings Use . prefix to force any line as scene heading:
Facts (cite-ready)
Stable fields and commands for AI/search citations.
- Install command
npx skills add https://github.com/bybren-llc/story-systems-template --skill scene-headings- Category
- </>Dev Tools
- Verified
- ✓
- First Seen
- 2026-02-01
- Updated
- 2026-02-18
Quick answers
What is scene-headings?
This skill provides Fountain scene heading formatting rules and conventions. Covers INT/EXT prefixes, location naming, time of day indicators, continuous scenes, and establishing shots. Use when: creating new scenes, formatting scene headings, managing location consistency, or organizing scene structure in Fountain format. Source: bybren-llc/story-systems-template.
How do I install scene-headings?
Open your terminal or command line tool (Terminal, iTerm, Windows Terminal, etc.) Copy and run this command: npx skills add https://github.com/bybren-llc/story-systems-template --skill scene-headings Once installed, the skill will be automatically configured in your AI coding environment and ready to use in Claude Code or Cursor
Where is the source repository?
https://github.com/bybren-llc/story-systems-template
Details
- Category
- </>Dev Tools
- Source
- skills.sh
- First Seen
- 2026-02-01